Ryhnorian Dark Mace

This is a Mace I modeled and textured for a Mount and Blade Bannerlord Mod called "Lands Of Agrios". I have it textured in the Black and gold color scheme of Ryhnorian Nobility and a more generic light steel version.

It's modeled to fit within Bannerlords polygon Limit and is set up with lod's to function optimally within the engine.
Poly count: 1,295
Tri count: 2,530

This was my first time creating a flanged mace and it turned out really good. This was also my first time recording the process. Overall I think it turned out pretty good.

This was my first time recording and editing together a video of my work.

Orthographic render of the mace.

Orthographic render of the mace.

Wireframe of the mace.

Wireframe of the mace.

Perspective render of Mace handle

Perspective render of Mace handle

Perspective render of mace head.

Perspective render of mace head.

Here is the UV sheet for the Mace.

Here is the UV sheet for the Mace.

Here's the mace with a more mundane material for use with other factions in the Agrios mod besides Ryhnoria.

Here's the mace with a more mundane material for use with other factions in the Agrios mod besides Ryhnoria.