This is a Mace I modeled and textured for a Mount and Blade Bannerlord Mod called "Lands Of Agrios". I have it textured in the Black and gold color scheme of Ryhnorian Nobility and a more generic light steel version.
It's modeled to fit within Bannerlords polygon Limit and is set up with lod's to function optimally within the engine.
Poly count: 1,295
Tri count: 2,530
This was my first time creating a flanged mace and it turned out really good. This was also my first time recording the process. Overall I think it turned out pretty good.